Zombie: Apocalypse
Parallel Engine / In development
The dead are already inside.
About the game
Survive the room you are standing in.
Zombie: Apocalypse is a VR survival shooter designed around the things a screen cannot give you: the weight of a door in your hands, the sound of something moving behind you, and the knowledge that turning around costs time.
Built first for Meta Quest 3, it takes the tension of classic zombie survival games and puts it at arm’s length. Support for additional VR headsets is planned after launch.
Hands, not HUD
Reload, barricade, and search with your own hands. The interface stays out of the way.
Every sound travels
Noise pulls them toward you. Light gives away your position. Silence is a resource.
Quest 3 first
Designed for standalone VR on Meta Quest 3, with more headset support to follow.
From the world
A closer look.
Moodboards, concept art, and visual direction from the team. Everything starts as a sketch before it becomes a system.
“Every room is a decision. Every sound is an invitation.”
Zombie: Apocalypse / Art direction